This is a set of joystick and slider controllers I created and set up to work with reaction manager. The rig is driving multiple bones that are skinned to the face.

Head model created by Joseph Drust.

-Bone Skull-
-Reaction Manager Tutorial-
Tutorial I wrote years ago to set up morph targets using reaction manager in max. It's a technique made popular by Jason Osipa using Maya.

Tutorial hosted by 3dTotal

-Real-Time Tech blog-
I started a blog talking about some of the latest things I find on the net regarding real-time technologies.